Friday, January 23, 2026

Defeating the Duergar

No rest for us, even in the wake of a devastating pirate attack. We received word from High Command that we were needed in the Dwarven Mountains. The duergar joined the Dark Alliance and had seized a couple of dwarven strongholds. Our mission - oust the duergar and reclaim the strongholds for the dwarves.

Fort Ken'vi
The first of the strongholds was called Ken'vi.

The gate

I led the first century. Celer, Bentley, and a new legionary named Nathan were with me. Nathan and I went straight for the gate. Bentley covered us with archery while Celer skirmished on the flank.

At first, the attack went well. We pushed through the enemy, reached the gate, and began raising the portcullis. Then the duergar surprised us. They rushed from the stronghold, ran past us, and assaulted our camp.

We fell back but were not in time. They scattered our healing totem, leaving us vulnerable. Still, we were not ready to quit. We advanced on the gate. The duergar buzzed around us like flies. We struck down many, but they kept coming. Meanwhile, their attacks whittled us down.

I reached the gate again, but was beset by the enemy. I sustained many wounds and had to retire. The rest of the century joined me. Our attack failed.

Fort Nar'dall
Meanwhile, the second century assaulted the other stronghold, Fort Nar'dall.

Jayden led this century, with Sprouts, Wren, Lionhart, and Chris. The duergar tried the same trick - flanking them and destroying their camp. This time, however, the Legion was prepared. They were able to hold off the the raiders while still advancing on the gates.

Soon, the Legion had opened the gate. They pressed into the stronghold and cleared out the remaining duergar. Nar'dall was ours!

Fort Ken'vi again
The victorious second century joined us at Ken'vi and we planned another assault on the duergar. Hampered by wounds, I stayed behind, leaving leadership to Celer.

Celer followed the same strategy that worked at Nar'dall - protect the camp and send the rest of the Legion forward against the gates. Again, the duergar harassed the Legion mercilessly. But Celer's century held them off, drove forward to the gate, and pried it open.

Soon, legionaries streamed into the stronghold. The Legion's blood was up; they cut down the foe wherever they found them. Finally, Ken'vi was in our hands!

It took some effort, but a successful mission for the Legion!

GAME NOTES
  • Welcome to new player Nathan!
  • Congratulations to Sprouts, who was awarded the Order of the Eagle for her efforts against Nar'dall and the second assault on Ken'vi.
  • Sorry, I don't remember who else was on the Legion side during the second attack on Ken'vi.
  • The game was essentially mutual annihilation. Both sides had unlimited lives until their respawn point fell. For the Legion, it was our camp - represented by the Flame of Justice (my torch). For the duergar, it was when the Legion raised the stronghold's gate.
The actual gate. The tarp rolls up like a portcullis.

  • In the first run, the Legion was outnumbered 5-4. I think that made a difference as we did not have the numbers to attack the gate and protect our camp. The Legion had a 5-4 advantage in the second battle. We decided to try a third time with even numbers. I sat out. The Legion succeeded, which I report as the second assault on Ken'vi.
The Legion gathers

Saturday, December 13, 2025

Pirate Attack

"Back to the ships!" I, Comes Elias, commanded once we returned to the coast of Palmyra. "Now we are needed in Nevora."

We were ordered to man the defenses at Fort Rodgers on the Nevoran coast. The fort protected a precious artifact - the Amulet of Inara. Pirates in the service of the Dark Alliance had designs upon the amulet.

A Rough Passage
The Legion crossed from Palmyra to Nevora in two ships - an Imperial galley and Sol'rithen's ship. On the way, we got caught in a storm. The galley, my flagship, managed to plow through the waves and make it safely to Nevora. Sol'rithen's ship was blown off course.

Thus, we were shorthanded when the battle began.

The Initial Attack
The remnant of the Legion that made it took up positions in the fort. We had two powerful ballistas to drive off the enemy ships.

The pirates hove into view. We could see from their flag that they were the notorious Silver Swords. We knew we had a tough fight on hand.

Suddenly, gouts of flame issued from the ships. They were using one of the latest infernal weapons, bombards!

We responded with our ballistas. We managed to sink a few pirate galleons. But their bombards struck back, blowing up one of the ballistas.

The Pirate Assault
Suddenly, the bombardment ended. The Silver Swords must have run out of ammunition. Instead, they decided to rely upon their namesake - their silver swords. The pirates launched boats and rowed to shore.

The Legion put up a brave resistance, but sheer numbers proved decisive. The Silver Swords smashed through the fort's gates, rushed the second ballista, and cut down the crew.

The Final Stand
With the pirates in the fort, I had no choice but to order the Legion to retire to the keep.

The Silver Swords used more infernal bombs to blow open the keep's gate and rushed in. We had our hands full just defending ourselves. This allowed the pirates to hold us off while others searched the castle for the amulet. The found and seized it, then rushed back to their ships. 

Unfortunately, I must report that the amulet is now in the hands of the Dark Alliance. We await further orders.

OOC GAME NOTES
Due to the end of the school term, our numbers were light. We only had five participants (Elias, Jayden, Howl, Sprouts, and newcomer Usa). I use the story of the storm to explain the missing legionaries. Don't worry, they will make it back to the Legion.

The scenario was essentially a mix of ring the bell and capture the flag. The Legion had to drive off the pirates by sinking their ships.

Here are the actual ships (each about 3 feet high).

We could sink them with bow and arrows (acting as ballistas). Usa, Sprouts, and I defended first. I don't remember if we sank anything.

Howl and Jayden were pirates in the first round. They would win by seizing the amulet, hidden in a tower (a bucket). They could destroy a ballista by either hitting it with cannon fire from a ship or by assaulting it. We used spell balls as cannon balls. An assault essentially worked like ring the bell - we used more buckets to represent the bastion. Ring it to destroy the ballista in the bastion, although one of the 2 bastions was indestructible.

Howl and Jayden quickly managed to find and seize the amulet. We switched sides and the pirates won handily again.

We had fun so we tried to scenario a few more times, tweaking the rules as we went. We ditched the amulet and just played an annihilation scenario - destroy the ships or the ballistas to win. Later, we moved the ships closer to the ballistas, which resulted in more sunken ships. Note that I switched events around in my narrative - essentially the initial attack in the narrative represents the later run-throughs.

The scenario was designed for more people and probably would have worked better if we had a full 10-12 people. But we adapted.

In hindsight, I think we could have split this into multiple scenarios.
  1. The initial attack by the pirates - the Legion needs to destroy the ships and the pirates need to eliminate the ballistas. This could represent the pirates breaking into the fort.
  2. Search for the amulet - have 4 or more buckets on the field. The pirates need to find the amulet and escape with it. I would give each side a life count. The Legion would need to wipe out the pirates before they steal off with the amulet.
Regardless, I had fun with the scenario. I especially enjoyed playing artillerist and shooting (throwing) the cannon balls.

Thanks RJ for putting this together. The pirate ships were fantastic!

Sunday, November 16, 2025

Peril in Palmyra

Reading the missive, I let out a sigh of frustration.

“What is it?” Centarch Ulveblod asked.

“Now they’re sending us to Palmyra.” Palmyra, only a couple thousand miles away.

Here is the letter I received.


The Voyage
Immediately, we set off, marching through the forest and occasionally fighting off marauders. We marched with minimal rest until we reached the city of Rivoltus on the coast.

Here we secured passage on a ship captained by a seafarer named Soulrithen. We also took aboard Pontifex Marcellus and the Eyes of Pandora, two powerful artifacts that we need in our quest. Marcellus used his powers to conjure up a wind that sped us on our journey.

Arriving in Palmyra, we met with another priest, Pater Tiberius. He agreed to assist us with our mission.
We then sailed down the Kemi River to the town of Panria. Here, we expected to meet our next foe.

The Anubai
The Anubai, jackal-like humanoids, had joined the Dark Alliance and plotted to invade Palmyra from the desert wastes. We learned that they planned to cross the Kemi at the town of Panria, whose bridges were the only crossing for hundreds of miles.


Our Mission
We had two missions to complete:
  • Assist settlers on the far bank to make it across the river before the Anubai slaughtered them
  • Most importantly, assist Pontifex Marcellus and Pater Tiberius in placing the Eyes of Pandora on the bridges and activating them. Activating both will create a powerful storm that will shield Palmyra from the Anubai.
I split the Legion into two forces, each covering one of the two bridges.

First Century
The first century (company) went to the north bridge. This company, led by Howl and including Lionheart, Izzy, and Chris, were tasked with protecting Pontifex Marcellus.

The Anubai reached the bridge first. They poured across, overrunning the settlers struggling to get across the bridge. The settlers either dove into the water or were cut down.

Then the Anubai reached the east end of the bridge. The century charged, smashing into the Anubai. A vicious melee ensued. Hacking and slashing, our legionaries cut through the hordes of the enemy. Marcellus bombarded the enemy with bolt spells. Our losses mounted but the enemy seemed to keep coming.

Suddenly, our troops broke through, pushing the Anubai back across the bridge. Pontifex Marcellus reached the center. Placing one of the Eyes of Pandora, he began chanting an praying. The Eye activated.

The rest of the century rescued a wagon train that had been abandoned in the middle of the bridge. It was laden with food for the hungry refugees.

Second Century
Meanwhile, the second century quick-marched to the south bridge. A similar scene awaited them – panicked settlers fleeing from the horde of Anubai.

Pater Tiberius blessed the legionaries, giving them some protection from harm. The century, led by Celer with Wren and Soulrithen, then joined the battle.

Again, it came down to a vicious melee, but the Anubai seemed more numerous on this bridge.
Celer reached a wagon and tried to make off with it. It got damaged, but he still managed to drag it across the bridge.

Tiberius cast Shadow Walk on himself, then confidently strode among the Anubai, whistling as he went. Confused, the Anubai lashed out but could not strike him. Then, they began to ignore him. Tiberius took this opportunity to strike a few down from behind. Then, reaching the center of the bridge, he placed the Eye and began the incantation, The Anubai did not notice him, and the Eye activated.

The End of the Anubai
Suddenly, there was a loud crashing sound. The river itself reared up in a gigantic wave. It crashed upon the western shore, sweeping away the Anubai reserves. Pandemonium reigned on the bridges – the Anubai fleeing in fear and the legionaries retreating with alacrity.

In a matter of minutes, it was all over. The waves tore away the bridges and surged into the town of Panria. The townsfolk and the Legion retreated east, safe from the waters and the Anubai.

Meanwhile, the river shined with magical power, keeping the remaining Anubai at bay. The Legion was victorious, saving Palmyra.

Commendation
The entire Legion fought well. I consulted with the officers, and we decided that Wren deserves the Order of the Eagle for this battle. Her glaive work cleared out space, allowing the Legion to advance.

OOC NOTES
Above is an in-character account of our November 8 lore battle. As usual, I embellish in places.

RJ played Marcellus and I played Tiberius. We welcomed Steve aka Soulrithen and Izzy to our ranks. I hope they enjoyed themselves.

I was too engrossed in the battle, so I did not catch what other people did. Feel free to post in the comments about your contributions or the contributions of others.

Essentially, this was a bridge battle with a heavy object objective. We used my hand cart as the wagon. It started in the middle of the bridge – the Legion needed to rescue it. Meanwhile, the priest had to reach the middle, place the Eye, and recite an incantation.

The Legion had 3 lives. We used a bucket as a marker. Essentially, it was a Well of Life – sort of doing the work of a Maester.

The Anubai had 2 hp and a howl ability that froze an enemy. The Anubai leader had 4 hp and spells.

As Tiberius, I kind of cheated. I went to the middle of the bridge using Shadow Walk. Then, when the Anubai passed, I quietly began the incantation. While I was doing this, the Anubai kept running past me. They did not know I was out of Shadow Walk. Currently, there is no rule saying you have to state you are out of Shadow Walk (which differs than Amtgard). We did this on purpose to allow people to make sneak attacks out of Shadow Walk. I probably should have been incanting loud so people would know that I was visible. Next time we’ll make that a rule. Sorry for being a cheating bastard. 😉

Anyway, I hope everyone enjoyed the battle. Thanks, RJ, for creating the scenario.

Sunday, October 19, 2025

Rescuing the Dryad Lord

My Lord Commander of the Imperial Army,

I am pleased to announce that our mission has been a success. We have rescued the Dryad Lord and have "him" in our protection now.

The First Rescue
I personally led the First Company into the western woods. We could see satyrs skulking about. We tried to reason with them and asked them to bring us to their leader. They responded by attacking us.
We fought off their attack and pushed deeper into the forest. At one point the trail split. There seemed to be more satyrs to the right, so we went in that direction. When we did, we got swarmed from front and rear. Fortunately, our troops fought like heroes, staving off the attacks and steadily pushing forward. We had the benefit of some healing potions as well.

Then I heard a commotion in our rear. There was the Satyr Lord! 
The Satyr Lord

We turned and fought our way back. Once we approached, the Satyr Lord called off his warriors.

We then negotiated with him. We had to answer a riddle before he would relent. Fortunately, Centarch Howl answered it. The Satyr Lord agreed to let us pass. He warned us that some satyrs would still fight us despite his orders.

We then pushed on into the woods. More satyrs joined the fray. In the distance, I could see the Dryad Lord. Suddenly, the fight seemed to veer to one side, and my path to our objective lay open. I rushed over, freed the Dryad Lord, and led him to safety. All the while, First Company protected my back.

The Interrogation
This part is pure fiction intended to tie the two rescues together

After arriving at camp, I interrogated the Dryad Lord about the machinations of the Dark Alliance. He knew some information but seemed ignorant of other facets.

“Are you holding back on us?” I asked him. “Imperial High Command said you knew that.”

“Oh,” the Dryad Lord replied, “my twin would know that.”

“Twin?” I asked.

“Yes, my twin. Most people don’t know I have a twin. They think we are the same person.”

Great. I wasn’t ready for this twist.

The Second Rescue
I sent out scouts, who reported sightings of the Dryad Lord, presumably the twin, in the eastern woods.
I sent Second Company, under the command of Centarch Ulveblod to look for him.

Ulveblod split his company into two parts, encircling the satyrs. Battle erupted on the company’s left flank. Our troops held off the attacks, and steadily advanced deeper into the woods.

They spotted a Satyr Lord. Not the same as before, a different one. We believe that there are two (possibly more?) – one of the West Woods and one of the East Woods. Celer rushed forward and brought this Satyr Lord to heel. At this point, the Satyr Lord offered to negotiate.

Thus Satyr Lord was a silly one, laughing and calling the legionaries funny. This seemed to irritate Ulveblod, who asked rather provocatively if the Satyr Lord thought the Legion was a joke. The Satyr Lord did not take kindly to this. He demanded a gift. Then Ulveblod offered him a ship. This amused the Satyr Lord to no end, and he readily agreed!

So now the Empire is committed to sending a ship into the deep woods. I have no idea how we’ll accomplish this, but I will confer with the Engineers.

Anyway, the Satyr Lord proposed a game – could the Legion rescue the Dryad Lord? Ulveblod and his company fought their way through more satyrs. Celer reached the Dryad Lord and proceeded to lead him out of the woods. Game over. Victory!

As noted, we now have secured the Dryad Lord(s). We await further orders.

GAME NOTES
This is an account of our lore battle from October 11.

As usual, this is my version, based on my best recollection of events. If you have corrections, or additions, please add a comment to this post. You can also post in our Discord and I will transcribe here.

RJ, our battle master for this season, played the Satyr Lord and Dryad Lord in the first run-through. Then we switched teams and did it again, this time with me in the main NPC roles.
  • Note: I created the Satyr Lord image in Chat GPT using the picture of RJ from this post.
Satyrs had 1 hp, although I bumped that up to 2 hp the second time. I also gave Bentley a charm spell. The Satyr Lord counted as a mystic and had 6 hp. Fortunately, the Legion never had to fight the Satyr Lord.

We had a good crowd – 11 people! In addition to our regulars (me, Ulveblod, Howl, Jayden, Celer, Lionheart, Chris, Bentley, Wren), two new players from Amtgard joined us – Diego and Neeth.

Wednesday, October 1, 2025

The Satyr Lord's Storm

I, Comes Elias of the Chimera Legion, have received two communications.

Report from Our Scout Jayden
Jayden reports that the dark elves have given up hopes of opening the World Portal. Instead, they have turned their sights on our world and wish to conquer it.

Because their numbers are few, the dark elves have called upon every dark and wretched creature in our lands - goblins, trolls, gargoyles, minotaurs, basilisks, and all manner of tormented beings.

Jayden also reports that the King of Chevalia has been affected by the loss of his son and is now in an unpredictable state of mind. He could use his power to put the Legion in danger.

Orders from the Emperor
The Emperor has ordered us to rescue the Dryad Lord, held in the satyr controlled forest of Rhuunheim.
In addition, we need to negotiate with Satyr Lord to prevent him allying with the Dark Alliance.

Notes about the satyrs:
  • They're cunning and hedonistic
  • They're carefree and indulgent, which tends to get them into troublesome situations
  • They favor humorous fair play, clever comments, and tend not to take anything as serious as it should be taken
  • They don't take kindly to direct insults
  • Do not underestimate them in combat
  • They are prone to random emotional outbursts so do not overreact to their comments
  • They enjoy offerings and gifts
  • They dislike serious talk.
Report from the Front
This is my initial report to High Command.

My Lord Commander of the Imperial Army,

We have received the order to negotiate with the Satyr Lord and to rescue the Dryad Lord. To complete our mission, we have marched into the heart of the satyrs' forest. Yet we have not yet made contact with either satyrs or dryads.

Our march was interrupted by a terrible storm. With the muddy conditions, we were not able to continue our march. We hunkered down and waited for the storm to pass.


I have spoken with our Legion chaplain. He says that satyrs have magical powers. Most can charm enemies, and powerful satyr lords can even control the weather. Thus, it seems likely that the storm was a satyr prank.

Conditions have improved and we are preparing to resume our search. I will continue to send regular reports.

By my hand and seal,

Comes Elias Artocopus

Commander of the Chimera Legion
Servant of the Eternal Aurelian Empire

OOC Notes
Thanks to RJ (Jayden) for the background information, the report and the Imperial orders. I summarized the documents he created.

On the day of our event, we started with some sparring (Valhalla if I recall). Then, as we prepared for the lore scenario, a storm struck. It kept raining and raining, so I served lunch (hamburger stew). Thanks to Jesper for bringing some delicious, homemade bread and sausage.

By the time the storm subsided after nearly and hour, the park was swamped. We did not want to traipse through mud and standing water, so we called the event. We starting joking that the storm was a satyr prank, so that became the lore!

Sunday, September 21, 2025

The Dark Alliance

My Lord Commander of the Imperial Army,

I have disturbing news to report. There is a new enemy that threatens the Empire. They call themselves the Dark Alliance.

One of my Legion's patrols brought me the news. Ulveblod led a routine training patrol. They came to a clearing filled with fetid corpses. Cautiously, they investigated. Suddenly, a figure emerged from the shadows. Dressed in black with black armor, his face was skeletal. A death knight!


Mocking the Legion, the death knight stated that the dark elves were angry at our thwarting their plans. They have formed a Dark Alliance to destroy the Legion and the Empire. With that, the knight commanded his minions to rise. The corpses reanimated and attacked our patrol!

It was a short, sharp battle. Our forces were severely outnumbered and their blades did little damage to the enemy. How do you kill what is already dead? The patrol fought valiantly, but ultimately succumbed to superior numbers. Soon, only Ulveblod remained.

The horde surrounded Ulveblod, striking repeatedly until he fell. The death knight approached, grabbed Ulveblod and pulled him to his feet. The knight spoke to the wounded Ulveblod, warning him that the Dark Alliance was coming. Then the ghastly warrior and his minions melted into the shadows.

Ulveblod managed to stumble back to camp. I sent another force to retrieve the fallen. Through the efforts of our gifted healers have revived them all.

We are now readying ourselves for battle. We await further orders.

By my hand and seal,

Comes Elias Artocopus

Commander of the Chimera Legion
Servant of the Eternal Aurelian Empire

GAME NOTES
I ran a short scenario as an introduction to the season. Next week, the campaign begins in earnest.

I messed up the teams, accidentally stealing someone from the Legion side. As a result, they were outnumbered 6-3. Apologies to the legionaries for that slipup. On the plus side, I think this scenario did an effective job of setting the stage for the new season.

We also had another new player. Welcome Chris!

By the way, here is the original photo of me as the death knight. I used Chat GPT to jazz it up.

Saturday, September 13, 2025

Shaking Off the Rust

My Lord Commander of the Imperial Army,

I have the honor to report the that the Chimera Legion has reassembled. After a summer's rest, we have recovered from our strenuous efforts against the dark elves. We are now ready to serve the Empire again.

Preparations
We have begun sparring exercises to remove the rust of idleness and restore martial readiness. The Legion carried out these exercises with vigor, and the our spirit remains unbroken.

Recruitment
We have welcomed some new recruits to our ranks. These recruits include some promising fighters - Jesper and Echo, seasoned warriors from the island of Tortuga, and Bentley and Wren. We hope to convince them to join us in our next campaign.

Tournament
To test the strength of our fighters, I ordered a tournament held. The combat was fierce and worthy of our standard. The warrior Howl emerged victorious, with nary a loss to his name. He, and all the combatants, demonstrated exceptional valor and mastery of arms. I awarded Howl a sword as a memento of his victory.

The victor

Promotion
Ironically, I awarded Howl promotion to Kentarch prior to his victory. Over the past year, he has shown exceptional leadership. His victory in the tournament is just further testament to his ability. I believe he will be a boon to the Legion.

Conclusion
The Chimera Legion stands ready for whatever threats may arise. With our veterans hardened and our new blood tempered, we remain loyal servants of the Empire, ever vigilant against the schemes of any who would threaten the peace wrought by Aurelian steel.

By my hand and seal,
Comes Elias Artocopus
Commander of the Chimera Legion
Servant of the Eternal Aurelian Empire

OOC GAME NOTES
Today was our second practice of the season. I decided to run a tournament, with a sword as a prize.
Everyone faced everyone else once. This gave everyone plenty of fighting!
I also added a little twist. Bouts were best of 3 points. Combatants could use the weapon of their choice for the first point. Then they had to switch with their opponent for the second point. If the bout went to 3 points, it was decided by a knife fight!
Howl was undefeated and took home the sword.

Jayden tries to claim the sword

We were joined by 4 new (to Valiant) fighters, as described above. Hopefully, they enjoyed the experience and will return. We could use the help with this year's enemies!