Following the demon attack upon the emperor, the Chimera Legion begins a new quest - find the Rod of Demon Slaying.
The first step is to find a clue to the Rod's location in an abandoned cemetery outside the capital city.
The Journey
I, Comes Elias, lead two small companies to the cemetery. It lies in a region overrun by bandits. We have to fight our way through.
Bandits! |
First company, led by Jailene and Dio, spearheads the way. The bandits attack. The clash of battle resounds from the sunken road leading to the cemetery. Alas, the bandits are too powerful and first company retreats.
We then switch tactics. I take part of a company and attack the bandits in a holding action. While we pin the enemy, Ulveblod leads a flanking force around the bandits. Reaching the cemetery, Ulveblod opens the gate. A loud, mournful moaning emanates from the cemetery. The superstitious bandits, fearful of ghosts and ghouls, flee.
The rest of my command reaches the cemetery without incident.
The Cemetery
I stay at the entrance with a force the protect our rear while a company enters the cemetery to look for clues.
Ulveblod and Dio lead First Company. They find an overgrown cemetery filled with headstones, tombs, and marble statues. As they enter, one of the statues begins to move! It blocks their path and proclaims, "Halt! None may pass!"
A statue defending the cemetery |
First Company ignores this warning. As they pass, the statues attack. They have to defend themselves while scouring the cemetery for clues. They spot broken stones with runes upon them. These must be the clues! Ulveblod and Dio manage to grab one. However, the attacks of the statues prove too much, and the company retreats from the cemetery.
Still, it is an encouraging start. We have found a clue and know what to look for.
Jailene and Kleanos lead the next company into the fray. Kleanos focuses on delaying the statues while Jailene scoops up broken stones. Soon, they have them all and can retire from the cemetery.
The Clue
Here is the stone that the Legion recovered.
This map of the world may help.
Game Notes
I forgot to take pictures so I used AI to generate a couple illustrations.
Anyway, on to the games.
The first scenario featured 2 legionaries vs. 3 bandits. The legionaries had to fight their way down a road, through the bandits, and to the cemetery entrance. Ulveblod and I succeeded as described in the first try. For my account above, I re-ordered events to make the narrative sound more dramatic.
The second scenario also featured 2 legionaries, but this time vs. 3 animated statues. The statues could walk but not run, and were positioned to defend the stones. Jailene and Kleanos gathered all 6 stones. I was one of the statues and positioned myself near the entrance. The legionaries would need to get past me to win. Kleanos spent much of the game killing me, opening a path for Jailene to escape with the stones.
We ran the scenario again to give others a chance, but they had less success. Again, I reordered events for drama.
By the way, one of my cats photobombed my first picture of the stone.
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